Live games
Turn review day into the lesson students actually remember.
Run live classroom games where every student answers in real time from a device — or without one. A join code gets the class in instantly, streaks and power-ups keep energy up, and paper mode with scannable answer cards covers 1:1-light classrooms.
At a glance
The challenge
Review sessions put students to sleep
Cold calling and static slides don't show who actually understands. Engagement tools live outside the LMS, and any classroom without full 1:1 devices gets left out entirely.
How Ember helps
Live assessment as engagement, for every classroom
Launch a game from any quiz bank with a short join code — no accounts required to play. See responses and per-question results live, and when devices aren't available, print scannable paper answer cards instead.
Real scenarios
When you'll use it
Concrete moments in the school week — not abstract features.
Review day
Every student answers live with a join code — you see gaps immediately.
Device-light classroom
Print paper answer cards and scan them back in when devices aren't available for everyone.
Formative check
Five-minute game before moving to the next unit, pulled straight from an existing quiz bank.
Capabilities
Everything included
Device-based participation
Every student answers with a join code; you see aggregate and per-question results live.
Paper mode
Print scannable paper answer cards and scan responses back in — for classrooms without full device access.
Leaderboards, streaks & power-ups
Streak tracking and optional power-ups add momentum — teacher-controlled and equitable.
Bank integration
Pull questions from any existing quiz bank across the 31 supported question types — no duplicate work.
Streaks & power-ups
Optional streak tracking and power-ups keep momentum high without undermining equity.
Discuss misses instantly
Review incorrect answers as a class the moment the round ends.
How it works
Up and running in three steps
Pick a quiz bank
Or build a quick round from scratch, live or paper mode.
Students join with a code
Works on phones, tablets, laptops — or on paper for device-light rooms.
Discuss & save results
Scores optionally flow to gradebook; gaps inform tomorrow's lesson.
FAQ
Common questions
Students join with a short code — no account creation required to play.
Works great with
Features commonly used together.